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Unreal Dead or Alive

It used to be that, Unreal had been in my view the leading and top contender of the ultimate shooter game. Hunt, stalk and lay plans of attack. Dynamic weapons, skills too match. The proven editor of the unreal is an awesome feat. Yet for all it's know how and savvy, it too has come to pass in the genre of the ultimate warrior game scenarios. So many other titles can now only coast along side the Unreal game, to keep stride, to try and pace themselves. Ah!; RPG; A role playing game; such a delight of thought and intrigue. I have played unreal for several years, and do on occasion server up the lustrous game. But the original unreal [1] only. So many games; so little time; take a breath, mmmmm; feel the sweet air of life. What I believe unreal needs is a kick in the pants. Get an actual RPG plot. Seek out an opportunity; exploit it, revel in it. Create an experience for the gamer to re-create it on different and challenging multilevel adventure. Just like in life we sometimes change our thoughts, our ideas. That actually leads into a life altering path decision. Anyone can jump around and shoot at stuff / players, right?. So lets make it....Unreal one more time. Booo Yaaa

Other RPG's Try out " Guild Wars" Any addition they are all very well designed for multi player inter community / Global play .

 

Computer Information sites worth checking out

 Test your computers Connection Speed, read the reports.


Checkout how you may improve computer performance and get some cool tips.

Welcome: 38.107.179.207
Browser in use->  CCBot/1.0 (+http://www.commoncrawl.org/bot.html)

UT2004
A Bad Ass Server

nocheat logo

 

OS Updates-How daylight saving time change effects certain operating systems
Operating Systems Update?     Reboot?
Windows Vista; Suse 10 No   No
Windows XP (SP2); Server 2003, 2003 (SP1) Automatic  No
Apple OS X Automatic Yes
z/OS; HP-UX; Suse 8.9; Red Hat EL, Desktop Install patch No
Solaris 8, 9, & 10; Aix 5.3 Install patch Yes
Windows XP (SP1), 2000, NT Manual edit Yes
Are you Ready? Daylight savings time comes early, Watch how to prepare - click link below:
 http://www.cnettv.com/9710-1_53-26368.html?tag=nl.e404

IEFix - General purpose fix for Internet Explorer
http://windowsxp.mvps.org/IEFIX.htm

Putting Back your Buddy list in UT2004 USER.INI
To put back your buddy list- open your USER.INI file and check the header line of code.
[GUI2K4.UT2k4Browser_ServerListPageBuddy]

It will not be like mine listed of course. You will need to change "Type buddy name here"
and type the name of your buddy in place of that without the quotes
Save the file and next time you run the ut2004 game, you should see the names you added
in the buddy's list. Hope this helps you. :-)
See below... [GUI2K4.UT2k4Browser_ServerListPageBuddy]
By the way you can name the player most any name you like~ cool...

[GUI2K4.UT2k4Browser_ServerListPageBuddy]
BuddySplitterPosition=0.597582
BuddyListBoxClass=GUI2K4.UT2K4Browser_BuddyListBox
RulesListBoxClass=GUI2K4.UT2K4Browser_RulesListBox
PlayersListBoxClass=GUI2K4.UT2K4Browser_PlayersListBox
MainSplitterPosition=0.184326
DetailSplitterPosition=0.319135
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
Buddies= "Type buddy name here"
HeaderColumnSizes=(ColumnSizes=(0.096562,0.363247,0.209479,0.102535,0.150000))
HeaderColumnSizes=(ColumnSizes=(0.498144,0.500000))
HeaderColumnSizes=(ColumnSizes=(0.473428,0.185665,0.226824,0.220000))
Unreal JW_ Warroom_Beta2  WinZip Files Updated-> 10-10-2011 11:17am  E.S.T.
Ballistic Weapon Speach fIle  42.3 meg <==Not needed to run map at this time
DM-{ABA-Ballistic}JW_ClanBattle.zip

Final draft 12-18-2011 7:16PM

 

 

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